A GTA 6 story could take any shape. Across the Grand Theft Auto series, accounts have covered an expansive range of thoughts and tones – from the skeptical scrutinize of private enterprise depicted in GTA 4, to the generally light and diverting GTA 5.

We’re not mindful of a particular GTA 6 story beats at this point. It stays not yet clear if there will be different heroes indeed, yet we couldn’t want anything more than to see GTA 6 envoy the consideration of the main female GTA hero. In a 2013 meeting with The Guardian, Dan Houser clarified why a lady wasn’t playable in GTA V, and how the group could get it going later on.


“We didn’t actually ponder it this time [of GTA V]. This isn’t to imply that that we couldn’t or we wouldn’t. This person set is exactly what came to us: it wasn’t, ‘we have X and Y so we need Z’, we weren’t attempting to do it off an agenda – I don’t feel that will at any point give you something acceptable or locking in. “Later on, could we do a game with a lead female person? Obviously. We simply haven’t tracked down the right game for it yet, however it’s something that we generally ponder. It didn’t feel normal for this game yet certainly for the right game later on – with the right subjects, it very well may be incredible.”

We unquestionably concur. On the off chance that Rockstar could pervade a female hero with its commonly anarchic awareness of what’s actually funny, she could be one of PC gaming’s greats. What’s more, since we got a three-pronged arrangement of heroes last time – a first for the series – for what reason wouldn’t we be able to have somewhat more assortment in our lead characters for GTA 6? Who knows, they could even be on the law this time, similar to these GTA V modders. Tom Henderson’s July 2021 bits of gossip video addresses this subject, as well – he talks about the chance of a playable one female person who is the ‘brilliant one’ in the gathering, and is skilled at utilizing innovation and hacking. We like the sound of that.


The gossip factory has been beating with discuss a London GTA 6 setting. However, while England’s large smoke is supposed to be the main non-US setting Rockstar would consider, Houser seemed to expose this talk in The Guardian’s meeting with him. He said: “I think for us, my premonition is, GTA London was cool for the time, yet games were more restricted then, at that point. Nowadays I figure we couldn’t imagine anything better than to set a game in the UK, set in London, whatever, yet I couldn’t say whether it would be a GTA game.

“I think there are a lot of extraordinary stories we could tell about the UK, incredible conditions to grandstand, incredible interactivity mechanics that might have a UK twisted to them – I simply don’t figure it would be a GTA fundamentally.”

TechRadar, refering to an anonymous insider source, declares that Rockstar was thinking about Tokyo as a potential Grand Theft Auto setting around the time Vice City was being developed. Be that as it may, on top of the issues presented by setting the game outside of the US, the engineer was likewise put off by the “tricky” street framework. Rockstar as of now has a game set in Tokyo, obviously – you can see a greater amount of it in the Midnight Club 2 video beneath.

Another tireless talk is that the open-world game won’t be limited to a city, however would contain the aggregate of the US. Presently, we don’t question that Rockstar has the aspiration or the vital dollars to get that going, however it’d include a lot driving – and, in this manner, insufficient heisting – in our book.

There are various ways Rockstar could make this a reality for a GTA 6 guide. To begin with, GTA 6’s US could be a shortened adaptation of this present reality country, as we found in The Crew 2’s ongoing interaction. Or on the other hand different urban areas in America could work as a semi open world – like the associated, yet separate playable conditions in The Witcher 3, one of the most incredible RPGs on PC.

Nonetheless, rumors from far and wide suggest that GTA 6 will happen in two areas. First is Rockstar’s rendition of South Florida – Vice City, all in all. The heft of the game is supposed to get back to the setting of the series’ 2002 work of art, but on the other hand it’s guaranteed a few missions will see you fly to an obscure piece of South America. This data proposes that the GTA 6 guide will be a takeoff from the GTA 5 one, which saw Blaine County Los Santos combined without stacking screens.

Simply envision getting away from the police after a super charged heist one second, and taking a creative selfie at the Grand Canyon the following? Whatever Rockstar decides for the GTA 6 setting, this gossip is a tempting one.

Despite what GTA 6 setting is picked, you can ensure that it’ll grandstand Rockstar’s contemptuous and cutting comical inclination, populated with a lot of interruptions to keep you from the game’s primary missions.

All in all, what might we want to see from a GTA 6 setting? It’d be extraordinary to see GTA 6 go on an outing to Nevada. Like the Fallout: New Vegas world, besides with somewhat less atomic demolition… ideally. In the style of The Hangover, it’d be immense enjoyable to frenzy through the gambling clubs and strip clubs of Las Vegas. Similarly as long as we don’t have companions as penniless as GTA 4’s Roman to look after children.


In the event that the gossip that another game in the series could reproduce the aggregate of the US remains constant, there will be an enormous number of exercises to look over. Yet, the surface space of an area is a certain something, regardless of whether the GTA 6 interactivity is fun, is another.

Fortunately, then, at that point, Rockstar has a strong history with conveying ongoing interaction that keeps us returning for additional. On the off chance that the side missions kept us from the fundamental story after numerous hours into GTA 6’s archetypes, an immense, regular US could keep us going until the end of time.

What developments could GTA 6 interactivity give? Perhaps we’ll see our new hero arranging deaths as we did heists in GTA V? Something like Rocksteady spearheaded with Batman: Arkham Asylum in 2009, in which we channel our sleuthing capacities to get our enemies, finishing with an exemplary Grand Theft Auto vehicle pursue?

In GTA V, the side exercises went from trying bank occupations to healthy rounds of golf and chasing down VIPs as paparazzi. The sheer fame of fastidiously arranged community heists from GTA V definitely implies they’ll get back to GTA 6 in some structure, and we can hardly wait to perceive what Rockstar evokes.

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